what is obvious here is that you have a very firm sense of what the basis of the theme's music is as you took a very simple source and expanded it based on a standard zelda chord structure. i think that is what is most impressive here. very much the precursor for much of what zelda would do musically for the upcoming games. It's always cool when someone takes a well-known franchise like Zelda, and in this instance a popular game within that franchise, and still picks a song that hasn't gotten a lot of attention and goes places with it. While there is, in fact, always the next submission, judges were pretty down with *this* submission - especially the arrangement. Anyways I hope you enjoy it, but if not, there's always the next submission." I also was hit by a major roadblock as I finished the song, FL 8 caused annoying popping noises, but luckily that was solved and I could finally submit this.
Dennis garritan full#
I used full Garritan Personal Orchestra for the orchestral elements, FPC for drums, and soundfonts for the guitar work. Anyways, I decided to be less orchestral in this song, but I ended up being as orchestral as my last remix. This happened only in the Light World, and as you eventually obtain his flute/ocarina, you were able to use it to summon a bird that flies you around the map. He would be surrounded by animals and as you approach, he disappears and the animals run away. This song would play around the ghostly image of this strange child which plays a flute in a meadow. I thought it kind of iconic and the precursor to the N64's highly involved ocarina system. "I was browsing through OCR's LoZ remixes and I noticed there wasn't one for the flute boy's song. We're definitely looking forward to attending Distant Worlds this weekend in Baltimore - should be rather awesome! Let's keep things a' moving, though: newcomer ( another one!) Blue.Nocturne (aka Dennis Kim) writes: